Monsters - Venom, Stun, Charm

Monsters dishing out various negative status effects to heroes on hit. Venom — to make the heroes less effective, Stun — to completely take them out of combat for one turn, or Charm — to take control of heroes for one action.

 

Monstera

🗡️2  🛡️5  ❤️3

Venom — on hit target gets 1 🧪

Blighted Stirge

🗡️2  🛡️7  ❤️3

Venom — on hit target gets 2 🧪

Treant 

🗡️3  🛡️6  ❤️5

Root — on hit, target does ✋5+ check or gets 1💫

Orc Warboss 

🗡️2  🛡️4  ❤️4

Stun — on hit, target does 💪4+ check or gets 1💫

Mind Flayer

🗡️3  🛡️5  ❤️4

Charm — on hit, target does 🧠5+ check or take control for 1 action

Evil Faery

🗡️2  🛡️5  ❤️2

Charm — on hit, target does 🧠4+ check or take control for 1 action

 

Clarifications

Charm monsters (Mind Flayer and Evil Faery) can take control of a Hero for one action. It's really up to the creativity of the Leader what to do with that one action. Usually, it's just a simple thing like charmed Hero attacking another Hero, but it is possible to go wild, and, for example, give the charmed hero's item to a monster! A particularly evil trick would be to use some of that Hero's consumable items. Use Charm with care.